


So, is Half-Life 3 in production after all? Lowrie now claims "I really don't know". John Patrick Lowrie has removed the comments from his personal blog and posted a retraction - reproduced in full below. Whether it is in production, isn’t, or is somewhere between is still unknown, but one thing is certain – there’s more waiting to be had.UPDATE: The Valve voice actor who last week suggested Half-Life 3 was not currently in production has retracted his statement. He says that voice actors are the “last to know anything,” and that his word shouldn’t be taken as the final matter on the subject.Īnd there you have it: more mysteries regarding that game that could be. As mentioned, the comments have now been removed, and instead replaced with a final one in which he says that his previous comments have resulted in confusion. He then goes on to say that, as far as he knows, the game is not being developed for multiple reasons, one of them being the mo-cap problem detailed above. So that’s one of the things they’re working on.” This works great in movies, but when you make something interactive it gets way less interactive with mo-cap. Once you film the actor doing something and capture that motion, that’s what the character is going to do.

With mo-cap you can’t do that, at least not yet. One of the great things about HL2 is that all of the characters that you meet actually look at you when they talk to you no matter where you go or stand. “Here is the biggest challenge with bringing out H元: the big thing now with FPSs is motion capture, or mo-cap. In them, it seems one of the biggest revolving issues with H元 is Motion Capture, a subject on which he says: He took to the Internet to answer some questions regarding Half-Life 3, posting somewhat lengthy responses over on his blog that have now been removed. The source is John Patrick Lowrie, an actor who has been involved with multiple games from Valve including Half-Life 2.
